I have no background in electronics or programming. Everything I have learnt over the years has been through self teaching and the help from other kind people willing to lend a hand.

Jan 022019

Today I’ve uploaded the latest version of my BINman software.
This version is v4.3.2 and has had some rewrites and a few extra features added.
First is the ability to deinterleave the bytes of a file into nibbles.
Second feature added can be found under the “Special” menu. It was added as a request from a user. This swaps the nibble values from one byte and the adjacent byte then deinterleaves that file. For example an original file of: “12 34 AB CD” will output two files, one containing “13 AC”, the other “24 BD”.
Its not something I’ve ever had the need for but obviously someone wanted it so here it is.

As usual it can be found in the “Downloads/PC Software” section.

 Posted by at 7:04 pm

CK2605 Logic Diagram

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Nov 262018

While searching through some documents from Data I/O I came across a bunch of logic diagrams for various PLD’s. One of them was for the CK2605.
As I’ve not seen this in the wild before I thought I’d upload it.

*click the picture for PDF

 Posted by at 6:11 pm
Nov 012018

Some time back I bruteforced the A-17480 PAL16L8 chip from Mortal Kombat II. This was untested until recently when UKVAC member JonHughes tested it and found it didn’t work properly.
We tried several things but always got the same issues so he sent me his full PCB to do some testing of my own.
While I could find anything wrong from an operation point of view I did find that the original TIBPAL16L8-10 PAL chip transitioned states about 4ns faster than the fastest GAL chip I have to hand. I had experimented with GAL’s ranging from 10 to 25ns but the slower ones did just make the issue worse.
In desperation I ordered a NOS TIBPAL16L8-10 from eBay (not too cheap these days) in order to be 100% sure of my work. The result was a perfectly running game.

So what are the issues? Well not a lot really. A GAL substitute will still allow the game to play very well but it did show errors during the POST

The game itself also plays fine but there are some graphical issues here and there, most noticeably on the ground during actual gameplay.
On the video you can see the ground keeps glitching black. This is pretty much the only fault I can see but its definitely worth noting

The video is not the best quality, capturing CRT screens with my phone is never great but hopefully you can see.

 Posted by at 4:50 pm

Decrypted SEGA files removed!

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Oct 272018

Due to certain things that have been going on elsewhere on the internet I have made the decision to remove the SEGA ROM’s from this site.
I have not personally been asked to take these down but given what I’ve seen happen recently involving SEGA ROM’s and previously with Nintendo too I thought I would play it safe and remove these files.

Sorry for any inconvenience

 Posted by at 7:38 am

Kicker (AKA Shao-lin’s road) (bootleg) repair log

 PCB Repair Logs  Comments Off on Kicker (AKA Shao-lin’s road) (bootleg) repair log
Oct 072018

Earlier this year I attended a meetup at UKVAC user Bonehead’s house.
One of the things I brought back with me was an unknown bootleg PCB that a was being given away.
I opted to take this particular PCB because it was 6809 based and I needed something to help me continue work on my Fluke 90 PC software that I started quite some time ago.

This PCB uses the Konami Classic pinout for which I already have an adapter for so following a quick visual check I plugged this in and powered up.

As you can see we have watchdogging going on.
Right next to the 6809 there are two 74LS244 buffer IC’s. A quick continuity check showed that these were connected to the address pins of the 6809.

Probing the 244 at E8 showed that all the outputs were dead. Removing this revealed a broken trace.

At some point in its life there has been a sort here.
I patched the break and fitted a socket and new 244 buffer and checked for shorts before retesting.

Powered up and all was well again.

Confirmed later that the sound is present too and controls are all working.
A quick fix this time.

 Posted by at 5:55 pm