Runik

Bullet (317-0041) checksums fixed

 Decrypted Updates  Comments Off on Bullet (317-0041) checksums fixed
Oct 202016
 

I noticed that Bullet checksums were wrong in the available set. I did a bit of reverse engineering and you can download the fixed version now.

Cheers !

 Posted by at 2:47 pm

Super Hang On sitdown (317-0039) decrypted

 Decrypted Updates  Comments Off on Super Hang On sitdown (317-0039) decrypted
Sep 192016
 

A new version of Super Hang On has been added to the decrypted list ! It’s the sitdown version (317-0039), freshly dumped and not yet available in Mame.

Many thanks to Shou for providing the dump and testing the decrypted version !

 Posted by at 8:17 pm

Golden Axe (317-0121) bugs fixed

 Decrypted Updates  Comments Off on Golden Axe (317-0121) bugs fixed
Jun 072016
 

The bugs that were reported in the Golden Axe (317-0121) decrypted ROM set have been fixed by our member Runik. This was confirmed also by the user ‘Bendermaphrodite’ who tested it for some hours. Updated set has been uploaded.Thanks again to both.

 Posted by at 11:32 pm
May 292016
 

In the past days Seb reported some bugs in the Golden Axe (317-0121) Japanese decrypted ROM set. Bugs manifest in this way (his words)

When you let turn demo few minutes and launch game, the second enemy of the first level doesn’t appear and you can’t moving forward. Else if you launch game directly after power up the pcb there is no issue.
Besides, in two players game mode, when player one die and stop to play, the game freeze. I saw this bug at last level and can’t confirm this appear in all level.

Thanks to Seb for his feedback.

 Posted by at 10:52 pm